Archive for the ‘cartoon’ Category

ITIL 4 – Start where you are guiding principle

March 13, 2019

Mush and Room: Gamification

March 12, 2015

Gamification according to Mush & Room

Gamification according to Mush & Room

Mush and Room #32: Extra! Extra! ITIL v3 2011 edition

August 3, 2011

Mush and Room #32: ITIL v3 2011 edition

ITIL v3 reloaded (the 2011 edition)

Mush and Room #31: ISO 20000:2011 has landed

July 27, 2011

Mush and Room: ISO 20000:2011 has landed

Room for a timely review on ISO 20000

Mush and Room #30: Scope creep

November 3, 2010

MushandRoom2-30-RuiSoares_ScopeCreep_2Nov10

Scope Creep (Featurites does SCBFA)

Mush and Room #29: Alien Planning (a project without plan)

October 27, 2010

MushandRoom2-29-ruisoares_26Out10

Alien Planning (a project without plan)

Mush and Room #28: P is for Project

October 20, 2010

MushandRoom2-P_is_for_Project_19Out10

P is for Project (or was is it for someone's box...)

Mush and Room #27: Value for money

October 15, 2010

MushandRoom2-UFOvalue4money_14Out10

Value for money (Alien gets value for money)

Mush and Room {2nd season preview}: What am I up to (UFOs and value for money)

October 14, 2010

Been drawing mushrooms around Project Management lately − Loved Mush and Room on ITIL but now I want to get out of comfort zone. Here, what I’ve sketched this morning on value for money (broad topic).

MushandRoom2ndseason-UFOsketch-14Out10

Second season sketch (Alien gets value for money the hard way)

Often, these cartoons come out with no preparation whatsoever (Hum. Seems a good reason for the surreal not linear plots I tend to depict… Must say readers have been giving nice-polite feedback on having hard time getting the idea behind Mush and Room craziness).

Mush and Room #26: Sunset

August 4, 2010

MushandRoom-26-RuiSoares_4Ago10

See you - Até já (Mush and Room at sunset)